// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#ifndef __H_MK_LOG__
#define __H_MK_LOG__

namespace MK3DE
{
	enum MK_LOG_TYPE
	{
		MKLT_INFO,
		MKLT_WARNING,
		MKLT_ERROR,
	};

	const DWORD MAX_LOG_BUFFER = 4096;

	class MK3DE_API CLog
	{
	public:
		CLog();
		~CLog();

	public:
		void Create(const char* logFileName, const char* name, const char* version);
		void Write(MK_LOG_TYPE type, const char* text, ...);

	private:
		void __WriteLine(const char* text, const char* typeName);

	private:
		DWORD               _startTime;
		std::ofstream       _logFile;
	};
};

#endif // __H_MK_LOG__